It had both top-down 'combat rooms' and a 3D first-person view (as did Ultima III.)
Of course, in Ultima III, you couldn't leave the top-down combat arena until the monsters were dead or you were. That was also fixed in Ultima IV, where you could chicken out at the cost of some Valor.
Of course, in Ultima III, you couldn't leave the top-down combat arena until the monsters were dead or you were. That was also fixed in Ultima IV, where you could chicken out at the cost of some Valor.