Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

I dunno about Ultima III, but QotA had 'battle screen' sections of dungeon, which basically means a top-down section. I believe the altars are in such sections? I do know there's a three-way split in the Stygian Abyss, because I accidentally went around in a circle last time I played.

QotA is really awesome, I should play it again some time.



It had both top-down 'combat rooms' and a 3D first-person view (as did Ultima III.)

Of course, in Ultima III, you couldn't leave the top-down combat arena until the monsters were dead or you were. That was also fixed in Ultima IV, where you could chicken out at the cost of some Valor.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: