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>Keep everything hyper-partisan and every election is flipping a coin to see who got 1% more votes this time

No, we simply realize that 20 years of compromise for a party blatantly breaking the rules is not working. You can call it "flipping the coin" if you want, but in my eyes we've been trying to continue a game of chess after dozens of illegal moves.

Maybe continuing to play the game as if nothing happened isn't the solution this time.


That's the thing Republicans say to justify what they're currently doing.

Here's the second clause of the 18th amendment (prohibition of alcohol), ratified in 1919 and repealed by the 21st:

> The Congress and the several States shall have concurrent power to enforce this article by appropriate legislation.

In other words, in 1919 it was generally understood that the federal government didn't have the power to so much as prohibit alcohol, and they needed a constitutional amendment to grant that power (without withdrawing it from the states through preemption).

Most of what the federal government currently does was intended to be unconstitutional, until FDR threatened to pack the Supreme Court if they didn't knuckle under and approve his unconstitutional acts, and then they did. Likewise Roe v. Wade, initiated by the Court itself in a year the left held the majority and then kept that way for half a century even though its logic was muddled and inconsistent with those same opinions they themselves wanted that said the government does have the power to regulate healthcare providers. Likewise gun control, which the constitution not only didn't give the federal government the power to do, it explicitly constrained them from it.

You can think that any of these things would be good policy, but without breaking the rules to enact them you'd need to amend the constitution. So never mind 20 years, this has been going on for a lot longer than that.

But if you abandon the rules because it's expedient, and then they abandon the rules because you did, and then you abandon even more of the rules because they did, we all end up in a place nobody likes.


All such arguments about the constitution and federal power are just a waste of time. The constitution is so riddled with flaws that there's little point in attempting to save the good parts. We absolutely should throw out a large proportion of the "rules" in the constitution. The idea that some policies are okay for state governments to do but not okay for the federal government to do also makes no real sense. It's just an arbitrary jurisdictional distraction from the substantive content of policies. Talking about "breaking the rules" in this context is like there's a basketball game where fans, coaches, and players are all kicking each other in the nuts and you're worried about calling double dribble.

> The idea that some policies are okay for state governments to do but not okay for the federal government to do also makes no real sense.

There are many issues on which not everyone agrees what should be done. If the federal government does them, the same solution is forced on everyone even if a large plurality of people would prefer something else and those people constitute the majority of various states, so it makes more sense to let each state decide for themselves. There is nothing stopping them from all doing the same thing if there was consensus.

And when there isn't consensus, you get to see how each of the alternatives turn out when different states do different things:

https://en.wikipedia.org/wiki/Laboratories_of_democracy

But if the federal government is even allowed to do them then whichever faction has the federal majority imposes their will on everyone else and prevents that from happening.

> Talking about "breaking the rules" in this context

The post I responded to was the one that brought up "breaking the rules". My point is that you should follow the rules if you want to complain about others breaking them.


> My point is that you should follow the rules if you want to complain about others breaking them.

I would say the problem is people doing bad things, and the rules are disconnected from any substantive connection to what is good or bad, and from any essential connection to the idea that the people (not any apparatus of government) is the final arbiter of what should be done.


The problem with appealing to "the people" is that they don't all agree what's good or bad, and indeed will give different answers to what is substantively the same question depending on how it's framed or what mechanism is being used to measure their preferences.

You also need some rules to temper tyrannical majorities unless "51% of the vote means you get to oppress the minority" is your idea of a good time.

And a lot of these are in the nature of a Ulysses pact. When nobody wants anybody to censor them, and everybody knows that they won't always be in the majority, we can form a general consensus that we all agree not to censor the opposition when we're in the majority and in exchange they can't censor anyone when they're in the majority. For that to work you need an effective mechanism to constrain the majority or some fool is going to steer the ship into the rocks as soon as they hear the Siren song.

Then the broad consensus gets written into the constitution which in turn requires broad consensus to change. If nobody's playing dirty.

Whereas if everybody's playing dirty then pretty clearly the checks and balances aren't working and we need some better ones.


Yes, but then we have the blanket tarriffs. Which it seems even the most diehard are coming around to say was really, really stupid. Who's genuinely making a profit off this decision?

That definitely tells me there's ego at play here more than anything else. Even money.

That's the unheard of part of this year. Even the most blatantly corrupt politicians know not to actively throw money into a furnace.


They shorted the market and trump told people before he announced it. He even bragged about it: this guy made millions the last few days

The cheaper and more effective way is tk tbeeaten to jail any key decision nakers. Remove the freedoms they enjoy and abise and suddenly they start falling in line quickly.

A proper regulatory body would blow this the hell out and hold the CEOs in contempt. But alas, we live in a plutocracy.

> proper regulatory body would blow this the hell out and hold the CEOs in contempt

John sues Amy, the court says the line is at X, Bob walks over to X, so now Bob is in contempt?


The point is the line should actually be at like G. They set the line way too lenient.

I'm not subscribed to too many Youtubers. But it's insane that I still need 2 digits to count how many of those creators tried to work for over a week to address some urgent issue brought upon by one of Google's automation tools. Then simply resorted to Twitter to get their fanbase to rile up YouTube for them.

If it wasn't a hack, Google moves like molasses.


The issue isn't about the present but the future. You don't just assume Google one day won't try to compromise government data.

Even if they don't, it opens up more attack vectors for malicious 3rd parties who want that data. That's why you can't be careless.


That is paranoia.

At any time any company could turn evil, and any free(ish) government could become totalitarian overnight. This is a fact, but also pretty useless one.

The real questions to ask are, how likely it is to happen, and if that happens, how much did all these privacy measures accomplish.

The answer to those are, "not very", and "not much".

Down here on Earth, there are more real and immediate issues to consider, and balance to be found between preventing current and future misuse of data by public and private parties of all sides, while sharing enough data to be able to have a functioning technological civilization.

Useful conversations and realistic solutions are all about those grey areas.


>At any time any company could turn evil, and any free(ish) government could become totalitarian overnight. This is a fact, but also pretty useless one.

Is it isrlsss paranoia when it's happening around us as we speak?

It's strange how we call it "preparation" to spend trillions of dollars on mobilizing a military, but "paranoia" to simply take some best practices and not have the citizen's data dangling around. Its a much cheaper aspect with huge results, like much of tech.

I live in a good neighborhood and I have left my door unlocked once or twice to no consequence. That doesn't mean it's paranoia to make a habit out of locking my doors.

That's all I assert here. Care and effort. I don't know all the subtle steps to take since I'm not in cybersecurit, but we still shouldn't excuse sloppiness.


This is really well-stated, and I'd add that even if you want to adopt the paranoid perspective, it still shouldn't lead someone to flatten all risks until they look the same. In real-world scenarios with real risk (military, firefighting, policing, etc.) real effort is made to measure and prioritize risks. Without that measuring and prioritizing risks the privacy crowd prevented from making real improvement.

Exactly. Just because something is possible doesn’t mean it’s probable. Everything is a risk. Everyone needs to prioritize against the set of risks that can be identified and figure out if they can be mitigated.

Alright, I can't wait to hear how we're 6 months away from good AI generated art in another 2 years. Then another 2 years after that.

Do you need to be informed to know what kind of things in a game you personally like? This isn't some comprehensive survey to determine "what is AI?" The questions are literally framed as "what's your attiude". AKA "how do you feel?".

Given how little time a modern game has to advertise itself (without millions in an ad campaign), those gut feelings are key to landing a sale.


AAA is never going back to 10 people in a garage making Sim City. Nor funding a team that does this. The market, tech, and expectations of a game are too drastic for that to be the norm ever again.

As for the indie scene, AI isn't going to solve the problems on why they don't sell well. It's not assets nor tech that holds the scene back at the moment.


>where GAI art is extremely difficult to distinguish from human art and at a fraction of that cost.

And this logic is why people don't understand how to make good game art. generating an 2d animation or real time 3d model that properly deforms is multiple magnitudes different from fooling some tiktok users with a static image in isolation. even composing a still scene will quickly reveal the lmitations of generating art for your visual novel.

Wielding a camera doesn't make you a cinematographer that can sell a movie. Generating a few realistic-ish images does not make you an artist that can sell a game.


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