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wow, it really hacks! how could u find this bug?


Most if not all of the code runs on the client side, it's expected you can cheat pretty much anything in the game.


(function () { for (var i = 1; i < 99999; i++) window.clearInterval(i); var pl = Game.prototype.postLoad; Game.prototype.postLoad = function () { window.game = this; pl.call(this); }; Main.documentIsReady(); })(); game.candies.current = 999999999999




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