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Something about starseige:Tribes was just so primordial.

I still occasionally have dreams of various Tribes levels.

Same with Descent - I swear there is an alternative universe where my soul is adrift in that space, recently ejected from my ship ..



Is it the gigantic, sparse levels made out of 10 polygons per square mile?

I only played the game for a few months 27 years ago but it has stuck with me. I don't know if I've ever found a game that was that compelling and fun. But then again, I haven't really given any of the modern games a shot and mostly gave up with the FPS genre after team fortress classic fell out of favor


The Descent 2 levels were indeed 'huge' in a sense, there were vast spaces and tunnels and mazes - and indeed, arenas - in the initial releases of the game, per my own experience, of course. The first days of Descent 2 installs were, for me and my colleagues, really good reasons to go to work. :)

Anyway yeah, 10 polygons per 'mile' seemed about right. The Descent engine, I think, was well exploited in the sense that artistically, few polygons ended up being enough..

I often have flashbacks of the tight, cramped death tunnels and the inevitable race to the Fusion and Gauss Cannons... a colleague once had the Earthshaker warnings in a loop, and it literally immediately changed the room temperature whenever someone called them.

Anyway, apropos classics, in favour. I think these games are pretty much gems.


Tribes 2 was basically a reimplementation of the major Internet protocols at the time... IRC for their chat rooms, newsgroups for the forums postings, profile pages was kindof proto-myspace, joining a "tribe" had obvious Unix groups parallels.


Tribes 2 was the only game that I ever played regularly for multiple years. I jones for skiing to this day.


Have I got news for you! https://old.reddit.com/r/Tribes/comments/17c445y/midair_2_cl...

...but yes, MA[2] has now been "in development" for nearing a decade now, and there is still activity with the original clients/servers most day of the week.




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