Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

> Google found a bug

That does not impact their business or their operations in any way whatsoever.

> If it's a valid bug then it's a valid bug end of story.

This isn't a binary. It's why CVEs have a whole sordid scoring system to go along with them.

> Software owes it to its users to be secure

ffmpeg owes me nothing. I haven't paid them a dime.



> ffmpeg owes me nothing. I haven't paid them a dime.

That is true. At the same time Google also does not owe the ffmpeg devs anything either. It applies both ways. The whole "pay us or we won't fix this" makes no sense.


> Google also does not owe the ffmpeg devs anything either.

Then they can stop reporting bugs with their assinine one size fits all "policy." It's unwelcome and unnecessary.

> It applies both ways.

The difference is I do not presume things upon the ffmpeg developers. I just use their software.

> The whole "pay us or we won't fix this" makes no sense.

Pay us or stop reporting obscure bugs in unused codecs found using "AI" scanning, or at least, if you do, then change your disclosure policy for those "bugs." That's the actual argument and is far more reasonable.


> Then they can stop reporting bugs with their asinine one size fits all "policy." It's unwelcome and unnecessary.

Right, they should just post the 0days on their blog.


I for one welcome it. I want to know if there are some vulnerabilities in the software I use.


It doesn’t matter if it affects their business or not. They found an issue and they reported it. Ffmpeg could request that they report it privately perhaps. Google has a moral duty to report the bug.

Software should be correct and secure. Of course this can’t always be the case but it’s what we should strive for. I think that’s baseline


> That does not impact their business or their operations in any way whatsoever.

I don't know what tools and backends they use exactly, but working purely by statistics, I'm sure some place in Google's massive cloud compute empire is relying on ffmpeg to process data from the internet.


And they're processing old LucasArts codec videos with it? Which is the specific bug report in question.


It's unlikely the specific codec that is the issue but the bug report suggests that the code path could be hit by a maliciously crafted payload since ffmpeg does file fuzzing. They almost certainly have ffmpeg stuff that touches user submitted videos.


They're probably not manually selecting which codecs and codec parameters to accept and sticking to the default ones instead.

Plus, this bug was reported by AI, so it was as much a proof of concept/experiment/demonstration of their AI security scanner as it was an attempt to help secure ffmpeg




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: