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That’s a really good observation- I’ve noticed the same. I think it’s because game dev and startup culture overlap less than we expect.

Game dev usually leans more art and creativity than problem-solving or scalable business models.

Different mindset, funding path, and timelines. Though lately, game dev tools and AI pipelines are starting to bridge that gap.



How applicable are AI pipelines to game dev? A few months ago, I worked on an iPad game (Unity) and found that AI tools were pretty bad and unhelpful. The other dev didn't use AI at all




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