Sure but those are unrelated. Microsoft doesn't make the chips, and Windows crapiness is its own thing. It not like macOS would turn to crap if they made Rosetta2 support x86-32, or in general stopped breaking all the 3P software.
Windows crapiness is because they won’t deprecate anything ever. Read some of Raymond Chen’s posts about all of the special casing they did for apps that broke on newer versions of Windows because app developers were using unpublished APIs.
Every bit of backwards compatibility increases the testing surface and the vulnerabilities. In fact, an early bug in Windows NT that you could encode DOS shell commands in the browser URL bar from a client and they wouod run with admin privileges if the server was running IIS.
Should Apple have also kept 68K emulation around? PPC?
Apple went the other extreme. Even if you use public APIs exactly the way they want, your software will break frequently. This is without even getting into the whole OpenGL vs Metal drama.
In Windows they took things a bit too far by not only supporting old stuff but also treating it as first-class. If software is too outdated, it's fair to stick it behind some compat layer that makes it slower, as long as it still runs. But that's not even the biggest problem with Windows, it's Microsoft turning it into adware, also not being Unixlike in the first place.
To answer your last question, yes for PPC at least. 68K is too old to matter. Emulation layer doesn't need to hold back the entire system. If it means less dev resources to spend making glass effects and emojis, fine.
It does hold back the entire system though. It increases the attack surface of vulnerabilities and it allows companies like Adobe and Microsoft to be lazy about updating their software.
> Should Apple have also kept 68K emulation around? PPC?
Yes? What kind of mercurial clown world do you live in, where you pay for software and then cheer when it's yoinked off your computer in an OTA update?
Even Windows users aren't whipped enough to lick their OEM's boot like that, Jesus. You'd hope Mac users would still have a spine; Apple doesn't maintain macOS as a charity, you're allowed to disagree with them.
Maybe I'm mistaken but I thought generic ARM (not AS) had a 32 mode, and in fact that's what Windows emulates x86-32 into. If not then great, x86-32 on ARM64.
Apple removed 32 bit decoding hardware from its chips. I don’t know about generic ARM. If the chips Microsoft uses didn’t, that’s another argument about why supporting backwards compatibility effort stops a platform from moving forward. That die space could be used for something else like Apple did
I don't believe you know what you're talking about, if you think that Apple's 64-bit ARM chips struggle to run 32-bit code in-userland. Especially if you're going to put words in my mouth - at no point did I ever call the Windows OS a shining example of anything. You're confirming my suspicion that you live in a mercurial clown dimension.
However, I will absolutely say Windows users have higher expectations from Microsoft than what Mac customers demand from Apple. Macs would get removed by force from many of the places that rely on Windows in professional settings like render farms, factory automation, and defense. There is absolutely zero tolerance for Apple's shenanigans there, and Apple offers those customers no products to take their needs seriously, unlike Microsoft. It's not a coincidence that Apple has zero buy-in outside the consumer market, not a single professional customer wants what Apple is selling if Nvidia or AMD will do the same thing with less-petty software support. We all know why products like XServe failed, poor Apple had too much pride to support the software that the industry had actual demand for.
While we're talking about software darwinism, I think you need to hear this; Darwin objectively sucks from a systems design standpoint, it's why nobody uses XNU unless they're forced to. It's empirically slow, deliberately neutered for third-parties, the user-exposed runtime is loaded with outdated/unnecessary crap and BSD tooling that won't work with industry-standard software, the IPC model is not secure (fight me), the capabilities are arbitrarily changed per-OS, filesystem security is second-rate like Windows/Bitlocker, the default install is bloated with literal gigabytes of deadweight binaries, both LLB and iBoot are mandatory NSA slopware blobs, and their SDK commitment is more fickle than developers playing Musical Chairs.
None of these kernels are good, but XNU is unique in that it is completely disposable to humanity and possesses no remaining valuable features. If macOS stopped working tomorrow, there would be no disruption to any critical infrastructure around the world. If Linux or Windows had a Y2K moment, we'd be measuring the deaths by the thousands. I'm willing to give Apple their due, but you refuse to admit they're lazy - "since ARM chips don't have hardware" my ass, on "hacker" news of all places...
What’s there not to “believe”? There is no hardware support for 32 bit ARM instructions on Macs and iPhones. In fact there has never been 32 bit ARM Mac software. What software are you pining for from 32 bit x86 Macs?
Consider how shitty the x86 Windows experience is compared to modern Macs - poor battery life, loud, slow and hot - I’m really surprised at how little Windows users expect from their computers.
As far as the Arm based Windows computers, the x86 emulator is slower than Macs running x86 code and the processors are worse.
And are you really saying ARM based Macs, iPhones and iPads are slow?
You seem to want the Mac to be the equivalent of the “HomerMobile”.
No professional is buying Macs? You think that video and audio professionals as well as developers are really saying “we really want Windows computers” or did I miss the “Year of the Linux desktop”?