1- ubiquity: now, virtually everyone's got a device capable of capturing high quality photo/video of you at any time
2- discoverability: social media gives anything the potential to go viral which might put you in the spotlight or limelight, and the frequency at which things can go viral "enough" is way higher (more platforms, larger follower counts, etc) (this is I assume what you meant by "reach")
3- "content creators" are everywhere: people want to turn anything into something, through all kinds of incentives that were unavailable 20 years ago, so it's a much more active "capture and use it" context
Things just aren't the same as they were 20 years ago.
so basically just the amount of people that will see it. that was my initial reaction as well.
i feel like there is also the fact that those people now have more tools to trace the video back to you personally. Like they could potentially take some action that impacts your life. Probably not a concern with being a masked person in an airsoft game though.
1- ubiquity: now, virtually everyone's got a device capable of capturing high quality photo/video of you at any time
2- discoverability: social media gives anything the potential to go viral which might put you in the spotlight or limelight, and the frequency at which things can go viral "enough" is way higher (more platforms, larger follower counts, etc) (this is I assume what you meant by "reach")
3- "content creators" are everywhere: people want to turn anything into something, through all kinds of incentives that were unavailable 20 years ago, so it's a much more active "capture and use it" context
Things just aren't the same as they were 20 years ago.