Eye of the Temple has some of the coolest VR-specific movement tricks I’ve ever seen.
If you’re getting close to your IRL boundary, it sets up a rolling log as part of a puzzle. To stay on a real forward-moving rolling log, you have to walk backwards to maintain balance. So in context of the game, you’re convincingly moving “forwards” while in reality you’re walking backwards.
Pretty sure I took off the headset and geeked out at everyone in the house first time I realized what was happening.