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They paid for licenses.

Certain songs will get taken down if you stream them, but they're still licensed.

https://beatsaber.com/faq.html

> Our aim is to release Content ID-free songs for future OSTs as well. However, we cannot guarantee that Content ID will be disabled for paid music packs since they are owned by our third-party partners. We value the work of artists and respect their decision to keep Content ID enabled for the music they create.

https://edm.com/features/inside-the-ambitious-quest-to-licen...

> The ambitious effort to activate Daft Punk in Beat Saber took over two years, according to Vickie Nauman, founder of the Los Angeles-based consultancy and advisory firm CrossBorderWorks. "The collaborative effort was between Beat Saber core team, Warner Music in London and Daft Punk crew," Nauman tells EDM.com.

> Nauman has worked with the title's developer, Beat Games, to execute the company's licensing deals since its early days as an independent gaming studio in Prague, a role in which she remained after Facebook (now Meta) acquired the studio in 2019.



I think op meant the custom songs, there are thousands of them, amoung which a lot are of very high quality gameplay wise. I've been playing beat saber since when it came out (so about 7 years I'd say), and while I do play an "official" song here and there, most of my playtime is on customs. While this custom content does play in their favor, they do not however make it trivial to access it (you have to mod your game, which is a bit involved on a quest headset), unlike some other games, so I guess a lot of buyers don't actually buy the game for the custom content


On PC you don't have to mod your game for custom songs.


Everyone I know playing beatsaber has the modded version :p


Beat Saber and Meta aren't responsible for that.

You won't get sued for that just like singing Taylor Swift in the shower is permissible.


I know, I'm just saying that a big part of what makes beat saber fun (to me) is in playing fan made songs.


I mean they are. They allow hundreds of thousands of players to sideload a modded APK in using their developer mode. This is detectable but they tacitly allow it because it sells a lot of copies of the game and the headset.

And I am thankful they do!


My web browser lets me pirate music, but Mozilla doesn't get sued for that.

There's zero liability for Beat Saber or Meta here. People distributing the pirated music would be liable.


MegaUpload got in some trouble for file sharing fwiw, so it's not impossible


They host the files. Beat saber does not.


Good point


MegaUpload was unarguably distributing content.


The RIAA is the biggest detriment to any music based games success. Either you pay lots of money for every additional song or most the player base are pirates.

Maybe someday one will be released with Spotify, YT Music, and Amazon Music integrations. Advertising that you just need to connect your accounts and can use anything. But I'm sure there are a lot of people working to make sure that never happens.


[flagged]


Incorrect. I'm downvoting you, and I never use ChatGPT.


I can only wish that I make a game that people feel so passionately about but do not play.


That they're getting downvoted by someone who never uses ChatGPT does not refute the claim that they're getting downvoted by people who do.


Sure. The claim is just entirely baseless to start with.


Fwiw I think they were trying to make some broader point that downvoters were presumably downvoting because they are against piracy, but are hypocritical because they use ChatGPT which is even bigger copyright infringement.




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