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Dune 1 in 3D on Vision Pro is something. For high end cinemaphotography, 3D is not a gimmick.

Market size of high end VR hardware/content does have a chicken and egg problem, regardless.



Of course, you can watch it in a higher pixel per inch on a conventional TV, which can be shared with everyone in the room, for half the price (assuming a high end OLED).

If people didn’t buy into 3D TVs which have the advantage of being able to be shared within a room, nobody in significant numbers is going to buy an expensive isolating 3D experience just to get an amazing cinema experience.

And let’s not forget that cinephiles can get a 4D movie experience for twenty bucks at their local theater. I saw Dune in 4DX and the way the ornithopter shook my seat and moved it around and blew wind in my face was really cool. Can’t get that with a $3500 Vision Pro!


The pixels per inch on a TV vs. Vision are a wash, in my experience.

Technically they are better on the TV in terms of density, but the greater brightness, control of surrounding light, and clarity and (always!) perfect focus of the virtual screen in the eye-screens has its own benefits. Especially when in a surrounding night scene.

> I saw Dune in 4DX and the way the ornithopter shook my seat and moved it around and blew wind in my face was really cool. Can’t get that with a $3500 Vision Pro!

Sounds really great. Maybe not yet, but perhaps something that could be done with linked home theatre furniture - sign me up!

But don't knock being "in" the movie (as a result of my customization recommendations)!

Another not obvious benefit is that by moving the virtual screen "closer" and "farther", you can line up the artificial "depth" of the stereo vision with distance in a way that clicks at the right distance and feels much more real. You can't do that with a physical screen.

> nobody in significant numbers is going to buy an expensive isolating 3D experience just to get an amazing cinema experience

That is indeed the impediment!




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