Any "comparable" struct, which is to say any struct where '==' works. No, you can't override '=='.
This will not work for the average struct, and if you do use it, you now no longer can include any, for example `[]byte` fields in the struct or else it will no longer compile.
I always find it funny that `string` is comparable, but `[]rune` and `[]byte` are not.
It's beczuse string values are immutable so at any point in a program, the result of string variable comparison would be the same.
For slice types it's more complex because there is mutability implicit aliasing.
And the backing array pointed at may change.
I guess the latter should point us toward deep value comparison for slice types since any other comparison would be quite flimsy.