There's also the case in the video (0:59) where the player jumps into the poison but doesn't take damage for a few seconds then takes two doses back-to-back - they should've taken a hit of damage every ~500-1000ms(?)
Guessing the model hasn't been taught enough about that, because most people don't jump into hazards.
Guessing the model hasn't been taught enough about that, because most people don't jump into hazards.