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Yeah sure everything eventually averages out with enough sampling, and maybe queue based forecast converge faster than velocity and point based forecast.

Why? Don't know, whole article reeks of gut feeling, which is strange as data should be available since the whole point of scrum masters is clerking things out.

The problem with a queue system is not in the averages tho, but in the exceptions: say sprint or project is late, which features give you the largest impact when moved around or canned? If the customer wants to reduce cost, how do you give visibility of feature effort? Or are we in the toxic agile version with fixed scope, cost and deadline? Because then just ditch the overhead and waterfall your way trough

OH and btw this system is not gaming resistant, people may pick the smaller task first to meet queue processing frequency, and then you'd get massive frequency drop at the end.



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