I wonder if this could be used for crime scene investigation. Photos/video from the location could be made into a virtual scene for later inspection from any angle. Would a witness have been able to see a certain spot from some location for example.
The technique is interesting because it would work with any old set of photographs as long as you have enough of them. This technology makes it a lot more fast and practical to do than any previous methods it seems.
I wonder if it's possible to create a game engine with this, for dream like open world games. Since the demo runs well in the browser I assume that it would allow for higher FPS than usual games
A YouTuber (the same who drew my attention to polycam) recently made a proof of concept for something like that : he fed the 3D gaussian splatting algorithm with a bunch of renders of a 3D scene. The concept seems to make sense, though modern computer graphics technology has gone a long way in terms of real-time raytracing so it's not clear 3D Gaussian splatting really is advantageous. I think more experiments are needed.
The technique is interesting because it would work with any old set of photographs as long as you have enough of them. This technology makes it a lot more fast and practical to do than any previous methods it seems.