Oh but you do. Unless you want to be one of those 10000 asset store games that no one buys.
> You do not need to innovate if you plan to let your game rot and become unplayable 10-20 years later.
They stop maintaining games in 2-3 years, not 10. The few exceptions that maintain sales forever are just that, exceptions.
Are you thinking of multiplayer free to play games? Those aren't games, they're predatory grinding treadmills and I don't care what happens to them.
Oh but you do. Unless you want to be one of those 10000 asset store games that no one buys.
> You do not need to innovate if you plan to let your game rot and become unplayable 10-20 years later.
They stop maintaining games in 2-3 years, not 10. The few exceptions that maintain sales forever are just that, exceptions.
Are you thinking of multiplayer free to play games? Those aren't games, they're predatory grinding treadmills and I don't care what happens to them.