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> If my business is making games, I don't want to fix/modify/add things to a game engine.

Oh but you do. Unless you want to be one of those 10000 asset store games that no one buys.

> You do not need to innovate if you plan to let your game rot and become unplayable 10-20 years later.

They stop maintaining games in 2-3 years, not 10. The few exceptions that maintain sales forever are just that, exceptions.

Are you thinking of multiplayer free to play games? Those aren't games, they're predatory grinding treadmills and I don't care what happens to them.



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