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Windows Phone 7 fixed this in a way - it had a UI thread that could not be used for anything but UI updates. Your event handlers would be executed on a different thread. As long as you showed the loader, the rest of the app would work perfectly smooth.

It's been few years since then so I am light on details.

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Also, as much as devs hate javascript, it mostly solves this by having 1 thread and offloading all system calls to another via callbacks? So the solution to your issue is: Use electron. (Just kidding, but there is some truth in it)



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