Typically something like an elevator wouldn't be modeled with physics (mass, velocity, etc.) its movement would just be hardcoded. And of course games without a physics emulator wouldn't do that either.
My understanding of the patent is that two objects that are normally subject to physics (the player and a platform), when the player stands on an object the player's physics are disabled and the player's position is just copied from the object.
But, like, there's no way this hasn't been done before.
My understanding of the patent is that two objects that are normally subject to physics (the player and a platform), when the player stands on an object the player's physics are disabled and the player's position is just copied from the object.
But, like, there's no way this hasn't been done before.