Maybe I'm just old, and I don't get it, but I feel like EQ was way more addictive than Fortnite and explicitly developed to be so. The intermittent reward structure, the social aspect of it, etc.
Like someone else said, the OG of hardcore engagement maximization. I guess I don't have too much to add to the discussion but I think games have become _less_ addictive over time. Social media seems to have taken over in that regard.
Depends on what you mean by games. Do you include mobile games? Because those have the most revenue according to the Call of Duty maker. Also I kinda agree.
Maybe I'm just old, and I don't get it, but I feel like EQ was way more addictive than Fortnite and explicitly developed to be so. The intermittent reward structure, the social aspect of it, etc.
Like someone else said, the OG of hardcore engagement maximization. I guess I don't have too much to add to the discussion but I think games have become _less_ addictive over time. Social media seems to have taken over in that regard.