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Gender bias in video game dialogue (royalsocietypublishing.org)
3 points by PaulHoule on May 25, 2023 | hide | past | favorite | 2 comments


> bias

I couldn't help notice most of the games examined focus on piracy (Monkey Island), various military acts (Mass Effect, Final Fantasy, Elder Scrolls..), or exploration (most games to some degree)[1].

Before we accuse games of bias, shouldn't we compare with the proportion of real-life pirates, soldiers, or explorers, that were women?

[1] The King's Quest series doesn't fit neatly into these categories, but is distinguished by having been designed and written by Roberta Williams, a woman. Regardless, I'm sure the authors of this article wouldn't dispute that women had a marginalized role in the middle ages, where King's Quest takes place.


They never reviewed any of the Hyperdimension Neptunia games, of which there are at least 16. Also none of the Nikki mobile games.




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