> "The fern leaf thus develops from the inside out and not by randomly dispersed dots that gradually fill the leaf area, as is done with chaos computer programs."
That one is kind of silly, because while the chaos game is one way to realize an IFS like the Barnsley fern, there are others that are more geometric. For example specifically in that case, you can iterate any closed set in the plane under the contractive mapping that defines it, and you will end up converging to the set. Nothing chaotic about that. The algorithm they are referring to (chaos game) does it pointwise which is easier in a computer, but relies on the fact that the resultant sequence of points will, at least after a while, stay distributed over a probability measure supported by the set.
That one is kind of silly, because while the chaos game is one way to realize an IFS like the Barnsley fern, there are others that are more geometric. For example specifically in that case, you can iterate any closed set in the plane under the contractive mapping that defines it, and you will end up converging to the set. Nothing chaotic about that. The algorithm they are referring to (chaos game) does it pointwise which is easier in a computer, but relies on the fact that the resultant sequence of points will, at least after a while, stay distributed over a probability measure supported by the set.