True with one caveat - despite being a passive experience, your choices of media are still limited and therefore the way you pick and choose and explore what you consume is still an active form of skill you develop. Watching things that pique your interests, especially in niches without that many viewers, gives a sense of your experience being valuable and interesting - and crucially, something to talk about and share. It becomes fuel for writing and philosophizing, and a great conversation piece to navigate complex issues with friends and family. e.g. Someone may get just as much joy and sense of accomplishment from sharing their obsession with Quentin Tarantino movies as they would from their oil paintings. (Even though both are in a sense unlikely to matter much in any economic or social sense beyond - does it make you happy)
Personally I think just "do what's interesting to you" is a good rule, and I think it can navigate the transition between filling up on passive entertainment (e.g. playing every factory/crafting-themed video game) and actively building (e.g. making your own game!). Sometimes you just need to load up on what's been done already in a genre, and sometimes you just need to say "fuck it" and start making something without being intimidated.
Personally I think just "do what's interesting to you" is a good rule, and I think it can navigate the transition between filling up on passive entertainment (e.g. playing every factory/crafting-themed video game) and actively building (e.g. making your own game!). Sometimes you just need to load up on what's been done already in a genre, and sometimes you just need to say "fuck it" and start making something without being intimidated.