The problem with re-playing an old game I think is that it's already "solved". There's no sense of adventure or mystery any more, and it just becomes a race to accomplish whatever objectives the player base comes up with. WoW Classic is a great example of this - people had Ragnaros down in like 48 days after launch or something ridiculous.
Even though it's not an MMO, I caught a brief glimpse of that same feeling earlier this year playing through Elden Ring. No one really knew anything and the world was huge and inscrutable at first, it was a lot of fun to explore and sort-of interact with people doing the same thing through messages, ghosts etc.
Even though it's not an MMO, I caught a brief glimpse of that same feeling earlier this year playing through Elden Ring. No one really knew anything and the world was huge and inscrutable at first, it was a lot of fun to explore and sort-of interact with people doing the same thing through messages, ghosts etc.