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The runtime has too much baggage, and Adobe is it’s own worst enemy to keep AnimateCc alive. Instead I would prefer someone rebuild a subset of the authoring tool that sufficiently captures the essence of Flash, with multi-platform targets (including WebGL). I say rebuild Macromedia Flash 5, but with a JavaScript coding environment, and you would have a successful product.


>multi-platform targets

I think WebAssembly is the most natural fit here.


WebAssembly is not a platform.


Yeah thanks.




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