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Thanks for this! I recently set up a k8s home cluster for running an older game's dedicated servers. This will he useful!

(For the inevitable "why?": One if the quirks of this old game is you can run multiple server instances networked together to work around lack of multithreading in the code- I'm developing k8s tooling to leverage that to scale performance. https://community.bistudio.com/wiki/Arma_3:_Headless_Client)



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