Could you explain a little bit more how cosmic rays move through space and how they cause values stored in hardware to change?
There was an interesting glitch in SM64 where a player was teleported to a new location because of a specific bit being flipped by a cosmic ray. I'm curious to know how the ray flips specific bits (why certain ones and not others), and how the process works electrically.
EDIT: Ah interesting, seems like these particles are like protons coming from supernovae and black holes. They are moving basically at the speed of light, and are much smaller than the electron well where energy is stored in hardware, so that's why they are able to flip exactly one bit when they collide with that one transistor.
There was an interesting glitch in SM64 where a player was teleported to a new location because of a specific bit being flipped by a cosmic ray. I'm curious to know how the ray flips specific bits (why certain ones and not others), and how the process works electrically.
EDIT: Ah interesting, seems like these particles are like protons coming from supernovae and black holes. They are moving basically at the speed of light, and are much smaller than the electron well where energy is stored in hardware, so that's why they are able to flip exactly one bit when they collide with that one transistor.