Hacker Newsnew | past | comments | ask | show | jobs | submitlogin
Developer returns to game after 4 decades, discovers and fixes typo so it works (pcgamer.com)
150 points by CarCooler on Sept 4, 2021 | hide | past | favorite | 23 comments


It's probably better to link the developer's original page about this rather than a news article about it: https://www.arctic81.com/



In case the developer sees it, on Firefox I'm not getting my key presses picked up approximately half the time when typing naturally for me. Which is probably faster than the average human but not fast for someone that is good at typing


I tested the game in Firefox and Chrome and they both lost about half my key presses when typing. I guess the emulator is slow?

https://www.arctic81.com/


Same on iPad. The emulator the author mentions doesn’t have this issue for me:

http://trsjs.48k.ca/


Thank god! I thought my keyboard was acting up.


Unreadable on mobile, unfortunately


Give it about 40 years, and he’ll fix it.


“Reader View” solves the horrible font choice...


Since even FireFox mobile did not offer reader mode to me, i used EinkBro to make it readable. Strange name but a nice alternative browser to have on Android. Got recommended here on HN.


I agree, font is squished, and for some reason performance is terrible, causes Opera (chrome) to freeze up on refocusing the tab


It has an autoplaying game, given the performance it's likely a full emulator for the computer in question.


Even on PC. End up copy to text editor


Text wrapping on? Unless you're talking about weird font and it's readability


I assume he means the font. I took a brief look and I'm not reading all that text in that font.


Yeah, it's the font that Atari games had at the time.


Yes the font is completely unreadable on mobile.


"(Thanks also to Rebecca G. Bettencourt, whose excellent TRS-80 font was perfect for this website.)"

The author disagrees with your sentiment


Or, and that seems more likely, they do not care about it, or even think that the page should not be at all readable on mobile devices.


It’s fine on iPhone and iPad, which are mobile.


It’s certainly not fine on iphone. The font renders but is very hard to read and the aspect ratio is awful.


I wrote a game in PL/M in the bad old days before good debuggers. Didn't work. Fast-forward and years later a colleague wrote a source debugger for our OS (CTOS) and in half an hour I had the game running. Bad pointer construction if I remember right - pointing to byte variables and treating them as pointers to words.


He could have used his phone to OCR a photo and copy paste the text out instead of hand typing the 5 pages of code.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: