Part of the inspiration for UNLWS was Heptapod B from Ted Chiang's Story of Your Life, from which Arrival was made.
See also my essays Non-Linear Fully Two-Dimensional Writing System Design ¹ and On the design of an ideal language ², which I wrote before we started to make UNLWS.
The written "language" in Arrival is purely babble (though it has some nice aesthetics at the fine level). It also violates explicit features described in the story, e.g. that an utterance is composed of unbroken strokes (i.e. a connected graph).
FWIW, I asked Chiang years ago whether he had any actual implementation or visualization in mind for Heptapod B. He didn't; it was purely an abstract set of properties for him.
See also my essays Non-Linear Fully Two-Dimensional Writing System Design ¹ and On the design of an ideal language ², which I wrote before we started to make UNLWS.
The written "language" in Arrival is purely babble (though it has some nice aesthetics at the fine level). It also violates explicit features described in the story, e.g. that an utterance is composed of unbroken strokes (i.e. a connected graph).
FWIW, I asked Chiang years ago whether he had any actual implementation or visualization in mind for Heptapod B. He didn't; it was purely an abstract set of properties for him.
¹ https://s.ai/essays/nlf2dws
² https://s.ai/essays/on_the_design_of_an_ideal_language