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I played TFC a little bit back in the day (missed its heyday, unfortunately, but the TFC Gold servers continued to be active on Steam long after TF2 was released).

It's easy to think that TF2 "streamlined" the experience by removing bunny hopping and grenades, but honestly, whenever I try to go back to it, grenades are just annoying. They render much of the well-tuned class distinctions obsolete when even the medic can blow you up



The medic in TFC was really an offensive assault class, MUCH more analogous to TF2s scout than TF2s medic.

The scout class itself was actually rarely used because the medic was significantly more dangerous!


Wolfenstein: Enemy Territory is the real sequel to TFC. The medic in ET is a force of nature; a dual-wielding adrenaline junkie.


the medic was significantly more dangerous

I was surprised they didn’t bring the virus/infection mechanic back from TFC for the medic class.


In most servers you carry like two or three grenades though, usually not reloadable. It’s doesn’t imbalance that much.




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