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This particular data point is irrelevant since the game launched on Android one year after its iOS debut, losing the novelty and marketing factors.


Do you think it was a random factor that had it debut on iOS.

Despite far fewer devices, the Apple App Store has always made more revenue than Android. The most recent real numbers [0] I could find show this is a big difference.

I always assumed that’s why app devs roll out on iOS first.

[0] https://www.fool.com/investing/2019/10/11/as-usual-apples-ap...


I didn't contest the overall conclusion, but as engineers and entrepreneurs we normally have a propensity to disregard binary thinking. The numbers in your link are useful to predict expected revenue from an iOS vs an Android exclusive. The 73/17 ratio from the parent post is not, but could be misleading to someone who didn't know the app's release schedule.




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