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Author here. Never expected it to reach here. 24k views and it's been ~14 hours since I wrote it. I agree with you. There is currently a competition between kotlin multiplatform and flutter, a shared backend vs a shared UI. Guess what, exactly what you said, it's a lot easier to share the backend than recreate the full UI like a game does. I'm not against flutter, but it feels too immature for now and the pains really show up. Apple showed up their new UI toolkit for developers, which does animations in the best way possible, Flutter team reaction was "you can make a library to improve it if you want" and "we should improve our docs" but no one will recognize there are issues in the framework that could be improved.


BMW seems happy with flutter and are opensourcing some of their flutter libs.

Quote from CTO Connected Company at BMW

“By combining Dart and Flutter we have the first true cross-platform mobile toolkit; we feel it is a game changer to ensure feature parity for digital touchpoints and IoT. By moving forward with world class tooling, automation and modern functional programming patterns we can improve feature cycle time, security, and cost of delivery of features for the business.”

https://www.youtube.com/watch?v=80pRyn7fZRk&feature=youtu.be...


It feels like he could have said that about any of the relevant frameworks. They're happy they've started down the cross-platform path using one of the solid available alternatives -- good on them!




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