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You don't "build" Widevine. Google distributes a binary (libwidevinecdm.so) which implements a standard API that works with both Chrome and Chromium. The "master" DRM secret key is obfuscated and distributed in libwidevinecdm.so itself.


And no pirate has been able to extract the key yet?


It was broken: https://twitter.com/David3141593/status/1080606827384131590 But now we are getting kinda off topic which is that Widevine DRM does work with Chromium.


Interesting, it's a shame we never saw more (a PoC or write-up) following that though.


What difference does that make? At that point you are no longer playing by the book.


probably one has been as determined as breaking games protection




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