Collecting a series of stamps or collecting cards are very different from a dopamine drip which sits on your phone and can follow you everywhere.
SV spends all its time to make frictionless interaction pushing people to manage their actions. UI UX design intended to be easier than using horrid things like paper cards.
Gambling systems designed to hit every known behavioral reinforcement schedule, interactive videos and graphics to make it immersive.
Collectible cards and loot boxes are similar the same way ancient alchemists are like a modern pharmaceutical company.
Collecting a series of stamps or collecting cards are very different from a dopamine drip which sits on your phone and can follow you everywhere.
SV spends all its time to make frictionless interaction pushing people to manage their actions. UI UX design intended to be easier than using horrid things like paper cards.
Gambling systems designed to hit every known behavioral reinforcement schedule, interactive videos and graphics to make it immersive.
Collectible cards and loot boxes are similar the same way ancient alchemists are like a modern pharmaceutical company.