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security patches are one thing.

Having drivers for my hardware broken/corrupted because Windows thinks it knows better, is another.

Having to download a third party program to clean up said driver mess before/after I can update any of my components, is another.


>Having drivers for my hardware broken/corrupted because Windows thinks it knows better, is another.

Never had that happen though. Ever. WHQL drivers in Windows repos are usually bulletproof which is why they're usually a bit older. It's only when you go and manually install other non-WHQL drivers, that you might run into issues from the lack of testing.

Not saying it couldn't have ever happened to you or anyone else an account of the millions of permutations of possible hardware combinations, but in my experience I never had driver issues from auto-updates since Windows 7 on a variety of desktops and laptops.


I think ‘sexy’ here is just implying how it has become a status symbol.


There's a good reason why they started with sports cars and luxury sedans. And showing how ridiculously fast it could accelerate was a big part of Musk's marketing.


As uncomfortable as some of the timings are without the tracks, it still feels a lot more bearable.

If the timings could be adjusted I feel shows might actually be better off.


They already have tools to cut down based on silence. So, remove the laugh track to enable this silence, then cut based on the silence. If there was a filter for ffmpeg, you could just chain them together in a single command.


Agreed. As weird as that was, I prefer it to the original.


> An option like that is specifically designed for hate

This is very short-sighted, I feel. The controversial comments often have the most interesting discussions, and helps to avoid the issue of the top-voted comment being a popular, but incorrect, view/discussion where all the activity happens.


Shameful such a short-sighted conclusion sits at the top of HN.


Watch Marques Brownlee's video on it. It's vastly better than anything before it in both hand- and eye-tracking.


For the first few minutes I thought Hololens was fun too with ET. If you have to look at a lot of letters you are going to get tired of it fast no matter how good it is. It's just not a great input method for typing compared to a real keyboard. If they are so good at hand tracking it'd be better if they put a virtual keyboard on a surface near you that you can type on (I bet they'll have that option eventually)


that virtual keyboard option was already in the keynote. There are also videos of just connecting bluetooth keyboards.


i feel like brownlee is an apple "shill" or at least he knows not to say anything critical - it's business.


His video had lots of harsh criticism of many features of this headset that probably cost Apple $100MM each to build. Several parts of the demo were met with Brownlee's condescension, but one part even seemed to earn his condemnation: the part which implicitly required a dad weirdly wearing this at his child's birthday celebration so that it could be replayed in the future.


he makes criticisms all the time though. I don't understand why people make these sorts of claims about people if they don't watch them.


> Are the cameras adjusting focus based on where you are looking?

Yes. Marques Brownlee describes this in his latest video.


They did, but not for long. There's also a clip, not in the keynote but on Youtube, of someone using an external keyboard.


Author should've read up on the tech first.


but it's AR?


The Hololens was way ahead of this as far as AR goes, the only issue that device had was FOV, but I won't use any passthrough after trying both


Passthrough has the benefit of enabling processing the input in ways to make surroundings more compelling and to blend in with the virtual content.

Also small FOV is a critical issue for transparent screen AR. No one has managed to improve this significantly after hololens v1.


The hololens was much better at blending, I want to see the actual real world, not a display of it. There is no comparison here

HLv2 was an all around improvement, if you only tried v1, you cannot make conclusions


That has nothing to do with the point that VR issues are being prescribed to an AR device..


The Apple device is an "AR" device, it still projects artificle video to your eyes rather than letting you see the real world.

I haven't seen anything the apple device does better than the hololens 2, other than the field of view, which is only possible because they are mock AR, not real AR


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