If Microsoft could get their heads out of their rears, they could potentially get back to a better OS for gaming. The hybrid kernel Dave Cutler designed is in many ways still better than the Linux kernel. It's the userland that is the issue with Windows 11. Look just by enabling true nvme support you close the gap between Linux and Windows performance wise.
Then why is Google killing the ChromeOS/Chromebook? Also Windows is increasing in its share again. Maybe that is due to companies that want AI in there systems.
> Then why is Google killing the ChromeOS/Chromebook?
They're not? They're combining it with Android, which honestly seems like a decent bet for what Chromebooks are meant to be. The end result will have a different name, but it will still be a cheap laptop to do school work and simple computing, and that isn't a Windows machine.
> Then why is Google killing the ChromeOS/Chromebook?
They're not killing it, they're merging it into Android. Makes sense. Android already does everything ChromeOS does, it just needs better desktop input support. Google said this was to compete with iPads, which only reinforces my point.
> Also Windows is increasing in its share again.
Short-term fluctuations don't change the long-term trend. We're talking about where things are headed over the next decade vs where it once was
> Maybe that is due to companies that want AI in there systems.
My company went all-in on Copilot, but I'm not seeing this translate to more Windows usage. Copilot works fine on Macbooks, and that's what most people here use. When management gets excited about it, they talk about Outlook and Teams integration. Nobody cares about Windows-specific features. What does OS integration even buy you? Access to local files that are already in the cloud anyway? I'm using Copilot on my company-issued Ubuntu laptop right now. And honestly, the fact that IT at a massive, conservative corporation even started offering Ubuntu as an option says a lot about where things are headed.
Microsoft will be fine, but I'd bet on Windows declining over the next 10 years, not growing.
Thank the web for that. We have lost more control of our devices and our privacy; the more we depend on the web and SaaS. We need to get back to writing native software, be it for Linux, FreeBSD, MacOS, or Windows. We need to make the local device the priority.
Well said. Vote with your wallet. Use software that doesn't require an internet connection, write software that doesn't use s3 or online dependencies, stop patronizing online gaming communities, no adobe, no QuickBooks cloud, , pirate apps(not because it's free, because they work offline)
I'd argue that pirating apps is actually the wrong direction for this, not for any kind of ethical objection, but since it's kind of a concession that these applications can't be replicated in a non-awful pricing model.
I think the better way is honestly just to make something competitive, preferably FOSS, and I actually do think we're getting there. Blender, for example, is an extremely decent animation tool nowadays, Krita is a very good digital art program, OpenToonz/Tahoma2D are pretty ok 2D animation programs, Godot is a decent-enough game engine, etc.
Yeah there are still gaps and I'm not claiming everything has parity with everything with awful pricing models, but I think we're getting there, and I think that's a more sustainable model than piracy.
reply