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And you can do that at any board state, so if it starts with like 16 white squares you can make one or two greedy moves to minimize white squares, then do your memorize trick.


Yea that can shave a few moves off.

For fun you can also, for example, invert any board in N moves by tapping every cell straight across any row or column.


I felt a similar way when I moved from Chuck Yeager's Air Combat to (I think) F15 Strike Eagle 3. Yeager was the perfect mix for me. I remember rarely even seeing the enemy planes I was firing at in newer games.


I think if Kramnik accuses someone of cheating it might actually drop the posterior probability that they cheated.


One thing about horror movies is that even though they usually pretty much follow a three act structure they at least usually have to have a prologue to set the mood before the "regular life" part. But recent ones I've noticed that don't follow the structure closely are

"Skinamarink" and "I Saw the TV Glow"


I need to watch "Skinamarink".

"I Saw the TV Glow" is one of my favorite movies of the past few years. After way too many souless IP franchise cashgrabs, it reminded me that some people are still making film as art to connect with people.


Yeah as soon as I saw the "answer" I was like "yeah sure blah blah blah, you can make a trick question, but what IS the country that you'll actually hit if you walk East from Seattle". I was guessing England, but the right answer is France.


> what IS the country that you'll actually hit if you walk East from Seattle". I was guessing England, but the right answer is France.

Actually it's Canada, if "walk East" means "walk eastward along a line of constant latitude".


This is pretty close to how AlphaZero works.

https://medium.com/applied-data-science/alphago-zero-explain...


I think it's like:

Passive: Uh, your code looks great! Aggressive: Your code is garbage! Assertive: Your code is broken. Passive-Aggressive: It's great that you think your garbage code is great!


Common movie trope:

I love how you can just wear anything.

Which is a subtle way to say your clothes are trash and I wouldn’t be caught dead with those even in the same room as me.

You’re slagging the listener while sounding like you’re giving a complement.


You can have both! LeanDojo: Theorem Proving with Retrieval-Augmented Language Models https://arxiv.org/abs/2306.15626 (shameless plug)


I believe Zero123++ gives you the ability to generate consistent images from multiple camera views, where as DreamCraft3D seems to output 3D models with geometry and textures if I'm understanding it right. Like I could take the output of DreamCraft3D (if I had the code) and drop the result into Blender for example.


I kind of hoped the long term result of htmx, instead of just being a Javascript library, was to become a standard in a newer version of HTML itself. The constraints of only forms being able to do POSTs, and the only way to handle the response is to rewrite the entire page seems arbitrarily limiting. If htmx were just HTML6 or whatever, it'd outlive all the Javascript frameworks.


I think this is still possible.

It took a decade for JQuery to be nearly completely absorbed by browser standards.


For the most part, jQuery was absorbed into ES/JavaScript, not HTML.


The most visible part of jQuery for me was always querying selectors - $('.some > a.selector'); and that certainly was something integrated into HTML/the DOM as document.querySelectorAll('.some > a.selector').


Well yeah, that's still under "browser standards."


The difference is that the internet can exist (and did) quite well without JavaScript. Without HTML there is no internet. Furthermore, ECMAScript is a language and W3C/WHATWG are a consortium that maintain HTML.


Sorry to nitpick, but there is a lot more to the internet than the web.


And the browser APIs still have significantly worse ergonomics than jQuery


You'd have to merge JavaScript and HTML to get htmx in any usage capacity. HTML is not a programming language, it's a markup language.


I have thrown together a minimalist extension to HTML that I think captures the core ideas of htmx, although you are right that there are still some outstanding issues that probably need additional thinking to make it widely useful:

https://gist.github.com/1cg/d1ad1ddd5f43a8a993cd9f711135edc9

Here is an example button using these proposed extensions to HTML

  <button href="/example"
        method="patch"
        target="#divToReplace"
        onClick="this.submit()">
    This is an example button hypermedia control
  </button>


I'd vote for being able to put an href attribute on any element (eg <div href=""> and <span href="">), and maybe binning <a> entirely. That seems like such an obvious enhancement to me, I figure there's probably a deep reason it hasn't been done.


Not sure of why it was done then, but currently for accessibility a link says, "This takes you to another page / URL" while a button says, "This performs some action / triggers some event."

If everything and anything is clickable, how does technology that supports accessibility handle that? Note: This isn't a way-a-figure-you-fool question. Not at all. It's a sincere question in the sense that accessibility matters, we can't forget that. So if we change, how can we be certain accessibility isn't left behind?


Yeah, I wondered if it was accessibility, or maybe a limitation to support text browsers.

To take the opposite view, there's not much we can't wrap in an <a> since HTML5 (eg <a href=""><div></div></a> is valid, and makes the div clickable). How do accessible browsers support that today?


So you want to inline JavaScript, similar to CSS and the `style` attribute?


I would prefer something more like what htmx has in hx-trigger:

https://htmx.org/attributes/hx-trigger/

w/ an explicit and declarative syntax, but that attribute is fairly involved

this was a brief exercise in thinking about the minimal changes necessary to HTML to support something like htmx, and unfortunately there isn't any attribute that maps to hx-trigger in the same way there is for other htmx attributes, so I resorted to the on* attributes + generalizing the submit() function on forms.


Yes and no. You wouldn't call a <form> inlining JS while it does come with some degree of interaction. It would be an expansion of HTML to include a few new things to (ideally) enable a wider rage of lightly-interactive websites to be HTML only.


according to the people who write standards, but not the people who write browsers


I literally just started with htmx, but can’t you override both of those behaviors? hx-<http verb> on the form will switch the verb it uses, and you can swap outerhtml, innerhtml, or some other css target?

Or am I incorrect?


I think you've slightly misread - they specified only forms can do POSTs, not that forms can do only POSTs. (Also, they're talking about vanilla HTML, not HTMX).


Oh I did not catch that … oops


> The constraints of only forms being able to do POSTs

HTML elements shouldn't do POSTs, that's why JavaScript exists. <form> and <a> are elements that do HTTP requests but the same can be added to any other html or custom element. html integration with JS doesn't need another layer.


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