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This assumes having a spouse.

Sure... if you don't have a spouse, leave it with a sibling. I put my Bitcoin key in my brother's safe. And if you don't have a sibling or parent or best friend, you can usually rent a locker at a bank.

s/spouse/executor/

As with many languages that compile to a VM, I always ask myself: that’s all nice, but how do I interact with anything OUTSIDE of my program?

Can I do networking? Can I do system calls to my OS? Display graphics and sound? Can I import a C library that will do all that and call its functions? And if so, how? I just can’t see it from any documentation. Yes, I can call functions from other BEAM-based languages, but then I’m going in circles.


If you mean specifically on the BEAM (ignoring JS runtimes), the two options are ports and NIFs, both of which unfortunately have their drawbacks.

The Erlang docs on this are here: https://www.erlang.org/doc/system/overview.html


Thank you for the docs and explanation.


I never paid for games as a kid (starting with 8 years and first PC). We didn’t have the money until much later. Other friends and uncles had games, we copied it all. Eight years later (with 16) I bought two game compilations for birthday and Christmas. Around 40 games, no more than 2 or 3 years old. I had fun for years.

And then much later being a university student, I had money of my own and have bought games I liked. Never pirated to save money. And you know, GOG came along, and I was thrilled having the old games from my childhood again as digital legal copy. With manuals and addons. I bought 20+ old DOS games I already knew. Better late than never.


It’s almost not necessary. Windows has – in contrast to Linux – a very good and long compatibility guarantee. You can put up any program from 1995 (at least being 32-bit) and it will start and run.

The things GOG is improving are some bugs that occur mostly in games, e.g. something with color palettes in pre-2002 games. But I think every game using DirectX 9 or later will work without any adaptations, even ten years from now.


The problem is not even this. If you knew who has the rights, you could make an offer for selling digital licenses.

It’s often much more difficult getting to know who has what rights. There is the developer, there is one or more previous publishers (can be different per region in the world), there are investors and sponsoring publishers. And then there are sales, mergers and liquidations after bankruptcy. And no-one really knows (or wants others to know) what rights where are.


Yes, very old DOS-based games from before 2000 can be emulated perfectly. If you have a modern computer, even the later SVGA 3D games running in protected mode are no problem (using 100–200k cycles/ms in DOSBox).

In fact, today’s graphic possibilities and available monitor resolutions make it possible to accurately and aesthetically simulate an analog CRT monitor with its scanlines and aspect correction (DOSBox Staging). But of course you can just use big sharp pixels.


The patron program was introduced weeks (or even months) before the buyout of GOG.


To be fair, a buyout is probably not discussed & agreed upon in a matter of days. Probably.


Yes, agreed. I’m still wondering where the co-founder got the 25M dollars. Also if he just had separated GOG (and buy his shares) before CDPR going public in 2009, it would have been much cheaper. At that time GOG only was a plattform for good old games.


> I’m still wondering where the co-founder got the 25M dollars.

From sales of millions upon millions of copies of The Witcher 3 and Cyberpunk 2077 games?


Indeed. I regularly have to remind myself that The Witcher 3 is 8th on Wikipedia’s list of all-time best-selling video games: https://en.wikipedia.org/wiki/List_of_best-selling_video_gam...


My brother bought a hand-held console. You can have thousands of games (NES, SNES, Gameboy, even Amiga and ScummVM), and there is just no need for a replay value. It can be new every day. It's not for young kids, but starting with age 6 or 7, I would day it lasts several years. Using the same metric it scores at least 12 or 13.


My 3 year old has a handheld retro console. He plays a lot of excitebike and sometimes spyro.

Never had an issue with it. He's nice to it, recharges it as needed and the sd card has held up.


What about Typst? Looks to me as a valid TeX successor with a streamlined syntax and much better programming abilities without the limitations of 1977/1982.

Typst is on my list, I wanted to have a look at this year, but unfortunately no time and no need. Except for one letter every one or two years I did not use LaTeX since my diploma thesis.


Quite sad to read this. In Germany paid days off are mandatory by law (four weeks per year). Most branches give additional paid days, up to two more weeks. You are required to take the statutory four weeks, usually until end of March the following year. Some employers have less restrictive rules so that you can save vacation days for up to two or three years.

Even for minimally paid jobs and/or short term jobs the same laws apply, and the vacation days will be accumulated.


In the US companies are not required to give unpaid vacation. Many working class people do not get any time off (unless it's unplanned 'downtime' or 'slack time' when the company basically soft lays people off during times of low need) in the US.


"unpaid vacation"? I was discussing about paid vacation, did you mean the same?

(Unpaid vacation should be a lesser problem, depending if a company will get by without your workforce for a time.)

If paid vacation really is not required in the US, how the hell do you get any vacation and recreation time? This is unhealthy and results in a lot of physical, mental and social degression.


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