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It’s great that Libbrecht put a copy of his 500+ page ‘Snow Crystals’ book on arXiv [0] before an updated version was published by Princeton University Press [1].

[0] https://arxiv.org/abs/1910.06389 [1] https://press.princeton.edu/books/ebook/9780691223629/snow-c...


I completely agree that this is a great resource. BTW, the Springer site book link is https://link.springer.com/book/10.1007/978-3-642-14764-7. I’m thankful that the author has made the book and code freely available.

The author also co-authored a book about historical and state-of-the-art pi computations called Pi Unleashed (https://link.springer.com/book/10.1007/978-3-642-56735-3). The code and additional resources are available at https://extras.springer.com/?query=978-3-642-56735-3. Though somewhat dated (circa 2000), there’s a lot of fascinating information in the 229 Mb zip download, including a 133 char C program (pitiny.c) that computes 15000 digits of pi.


Glad you mentioned Pi Unleashed. That tiny pitiny.c program is legendary in its own right. It really highlights the minimalism—squeezing out every bit of performance and precision.


You can still access Usenet posts:

https://www.big-8.org/wiki/Web-to-news_gateways


Thanks.


I don’t know what the best book would be, but I found this extract from Andy Farnell’s book “Designing Sound” to be a very helpful introduction to Pure Data:

http://aspress.co.uk/ds/pdf/pd_intro.pdf

Another useful book is “Loadbang - ProgrammingElectronic Music in Pd” by Johannes Kreidler. The 2nd edition is evidently out of print, but a free download is available here:

https://www.wolke-verlag.de/musikbuecher/johannes-kreidler-l...


Another introduction from an historical point of view is “Galois Theory for Beginners: A Historical Perspective” by Jörg Bewersdorff

https://bookstore.ams.org/view?ProductCode=STML/95


You can click the tiny printer icon above the title to display the entire article as a single page.


She has also developed KamilaLisp with many APL-derived features:

https://github.com/kspalaiologos/kamilalisp


The developers have written a terrific open source book that walks the reader through creating a Spacewar! game in Cuis Smalltalk (just updated yesterday):

https://github.com/Cuis-Smalltalk/TheCuisBook


Here’s a link to the referenced article: https://www.nature.com/articles/s41467-023-41693-w


Thank you kind sir. I feel like HN should be better at linking directly to sources.


The Society for Amateur Radio Astronomy lists some other interesting projects for beginners:

https://radio-astronomy.org/getting-started


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