This is a good article and a fun algorithm. Google made a great series of compression videos a while ago - albeit sometimes silly. For the Burrows-Wheeler one they interviewed Mike Burrows for some of the history. https://youtu.be/4WRANhDiSHM
We’ve been talking about this for a while, but it’s always fun to revisit in the context of the latest advancements and trends. I always liked the conclusion that Dustin Curtis came to which is: if you can use “your” in the UX it acts like a conversation with the user. This is even more appropriate as UX is becoming literally conversational.
This is really cool! Thanks for making it. I'm going to try it out today with my UV-PRO. I'd be curious to learn how you go about reversing the protocol. That'd make a really interesting blog post.
The Great Ball Contraption is in part a standard that defines how different GBC modules connect, and by following that standard you can have a large number of them, built by different people in isolation, be linked together.
Yes, depending on the team. We have a legacy Elixir backend that we’ve been breaking into services written in Go. We also have a couple of newer Elixir services. We’d love Elixir experience especially if you are also interested in Go.
There is a variation on the new-pcb and components approach called the "Ultra Boy Colour" which doesn't require any parts from an OEM Game Boy Color.
It can use a clone CPU that was manufactured (until recently?) for the "GBBoy Colour" (and could also be pulled from the sort of failed SGB-like clone called the "Extension Converter for GB").
> I redesigned the Gameboy Color from the ground up
> based on the premise that it wouldn't require any
> components to be harvested from a real GBC, so it
> would be compatible with both the original GBC and
> clone hardware taken from a GB Boy Colour- since
> the KF2007 clone CPU from the GBBC is practically
> a drop-in replacement for the CGB CPU found in a
> real GBC- no software compatibility issues at all.