That's pretty cool! From what I can tell, it does a morphological guess based on the suffix. If you didn't have the apostrophe, it'd have issues with ambiguity (say "aşı", does it mean vaccine or does it mean "aş" in accusative case?) but the apostrophe solves that problem too.
My solution for this problem in Kip was to go all the way with the morphological analysis using TRmorph (https://github.com/coltekin/TRmorph) for it, and then resolve the ambiguities in type checking / elaboration. (Therefore Kip almost never needs apostrophes.) Whether it was worth it, I don't know, but it was a fun problem to solve. :)
Nice! Imagine the second meaning going back to Arabic and now it's a full loop! It can even override the original meaning given enough time and popularity (not especially for "zero", but possibly for another full-loop word).
Interesting and lovely to see ekşi sözlük getting mentioned on HN (even though I remember seeing ssg on HN before if I remember correctly).
I'm curious if there are any similar (in the vein of Douglas Adams' "Guide to the Galaxy") websites with a geographically wider adoption, basically its English version.
I remember İTÜ Sözlük changing its brand to Instela to go somewhat global. But looks like they failed.
I also remember seeing a "Guide" in some Douglas Adams related website, but it wasn't really an active website as far as I remember.
Was that the case for you? I'm especially curious about the exams if there were any, because it's probably hard to keep the whole context in mind as a student and to evaluate students for the teacher.
Years ago, under the influence of Lisp romanticism late into my university years, I worked on a domain-specific language for designing and analyzing control systems as my senior design project, using Hy! Just checked, it's been five and a half years to be specific. Really, time flies.
This looks great! I'll play around with it more later this week.
A thought: I suppose Virtual Pool is a pretty popular game/simulation in the billiards circles. Maybe you can get insights for keyboard/mouse interaction and graphical interface.
I remember playing Virtual Pool and I really liked the way they designed the interactions with the game.
https://github.com/celaleddin/sembolik-fikir
Will check this out further in the following days. Thanks for sharing!