Let's imagine I have a blog and put something along these lines somewhere on every page: "This content is provided free of charge for humans to experience. It may also be automatically accessed for search indexing and archival purposes. For licensing information for other uses, contact the author."
If I then get hit by a rude AI scraper, what chances would I have to sue the hell out of them in EU courts for copyright violation (uhh, my articles cost 100k a pop for AI training, actually) and the de facto DDoS attack?
I really liked the chill vibe and it ran surprisingly well for a 3D browser game. Are there any "secrets" besides the alien, space ship and the girl on the roof who talks about Three.js?
Solid is definitely in that “compile-to-direct-DOM” camp, and I think it’s awesome — it shows how far you can push the reactive model with JSX + fine-grained updates.
dagger.js is coming from the opposite direction: no compiler, no JSX, and also no signals. just plain HTML with attributes like +click / +load. You drop in a <script> from a CDN and it wires up behavior at runtime. It’s more about zero build friction and “view-source-ability”than squeezing out maximum perf.
So if Solid is about compiling React-like ergonomics down to efficient DOM transforms, dagger is about skipping compilation entirely and letting you glue components together with HTML. Two very different trade-offs, but complementary ends of the spectrum.
That's news to me, got any good articles on the topic?
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