Cardboard was great, and except a lack of software there were no problems about it in my opinion. I remember playing flight simulator on google earth and thinking how much potential this had. I have a meta quest 2 now and it is still not clear to me whether it is really that much better than cardboard.
I think the lack of software that really took advantage of the possibilities and cared about the limitations — that wasn't simply a normal smartphone app with a bad UX because the display was now on your face — is the main reason Cardboard disappeared.
It's like: imagine if you just run the original DOOM in DOSBox on a phone and try to play it with the on-screen keyboard — that will obviously suck. Less obviously, even something as simple as going from a NES controller to an XBox controller can radically change experiences. You have to really consider what the right way is to use a system, and instead of doing that a lot of companies clearly go for existing zeitgeist in design language. (From memory as I heard it well before GenAI, real UX experts react to such UI designs in much the same way that artists react to Stable Diffusion).
Same goes for most VR stuff: There's some good games, but selling it as that means headsets have to be priced as consoles. That excludes the Android XR, and absolutely excludes the Apple Vision Pro.
He's saying its not very good if thats the case. Which is not the case. I am satisfied with GNU+Linux. It doesn't work against me. It would be great if there were FOSS alternatives to the remaining proprietary software on my computers. Making it sound like linux is almost just as bad, does sound weird. Also nothing about what's actually that bad about "linux".
"modern culture of company hopping".. don't you mean simply going to another workplace for better wages? when you say "ridiculously stupid HR practices" don't you mean not paying them as much? do you really think it's a "cultural" thing to change jobs?
> "modern culture of company hopping".. don't you mean simply going to another workplace for better wages?
Yes that's what I mean, though I was making the argument from the perspective of the employer. Didn't mean mean any shade with "company hopping" (I've done that in the past because it was the best thing for me and my career, and I stand by those decisions, so I don't mean them with any negative connotations from the employee perspective at least, and from the employer perspective it's their own damn fault though they rarely ever recognize it).
> when you say "ridiculously stupid HR practices" don't you mean not paying them as much?
Yes, not paying them as much as another company would offer, plus being stingy with promotion opportunities (like from jr to mid, mid to sr, etc).
> do you really think it's a "cultural" thing to change jobs?
Yes absolutely, a culture born out of changing realities/incentives. That's not to say it wouldn't switch back if companies started rewarding loyalty again, but it won't spin on a dime.
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