A lot of these forced "AI" integrations are essentially Clippy on steroids.
A more careful approach focusing on use cases the technology can really support would be much preferred.
Gradually, then suddenly.
Best not to underestimate the extent to which the USA has lost trust in the rest of the world, and how actively people and organisations are working to derisk by disengaging.
Of course that will neither be easy nor particularly fast, but I'm not certain it can be stopped at this point.
If your threat model requires a high level of privacy, there is no case in which you can use any of these tools and providers. Those goals are mutually exclusive.
haha I actually made https://punkx.org/overflow/ to play with my daughter and it initially started with buffer overflowing to win tictactoe inspired from wargames, but I thought force jump to gameover was cooler.
A question and a suggestion:
1. How much of a first-mover advantage is there?
2. Maybe have the first player only execute 5 instructions on the first turn, to remove whatever first mover advantage there is -- that way at the end of each player's turn they will always be 5 moves "ahead" of their opponent, whether they went first or second.
3. Okay, a second question: I'm curious how well handicapping by e.g. one player getting an extra instruction per turn?
its actually not much of an issue because as you are writing your shellcode the other person has access to it as well, and ofc there is the monkeypatch nop pawn
We should not confuse action with result, not confuse the short term with the long term, and not confuse attention with impact. Predictions are not reality, hype is not interest, letters of intent are not money in the bank.
We've been here before, nothing has been proven yet, and the trough of disillusionment is lurking now too.
Unfortunately, these will be subject to bit rot eventually.
Information on the internet currently does not have the longevity of books, yet books do not have the breadth and depth that can be found on the internet.
Along with curation, this is still an unsolved problem imo.